THE ANIMATED ARCHIVE

The digital Humanities offers new challenges and possibilities for institution of memory that archivists, librarians and curators can not simply enlarge but completely re-envision their communities, publics, and missions. The memory palaces will be bigger both from the standpoint of the physical territory and the corpora of information they harbor.

HUMANITIES GAMING

Although being considered by many humanities as frivolous, digital gaming demonstrates a capacity that could transform digital humanities pedagogy. The main reasons are two fold. The first is that game-world simulations are capable of functioning in real time with multiple participants no matter where they are. The second is that the audience nowadays is a generation of students who have grown up gaming. How to take the gamesmanship of humanities research as the basis for games of scholarship is the challenge this method faces.